今天在读关于图片解析的源码,看到这样的代码:
/** * Decode an input stream into a bitmap. If the input stream is null, or * cannot be used to decode a bitmap, the function returns null. * The stream's position will be where ever it was after the encoded data * was read. * * @param is The input stream that holds the raw data to be decoded into a * bitmap. * @param outPadding If not null, return the padding rect for the bitmap if * it exists, otherwise set padding to [-1,-1,-1,-1]. If * no bitmap is returned (null) then padding is * unchanged. * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just is size returned. * @return The decoded bitmap, or null if the image data could not be * decoded, or, if opts is non-null, if opts requested only the * size be returned (in opts.outWidth and opts.outHeight) * * <p class="note">Prior to {@link android.os.Build.VERSION_CODES#KITKAT}, * if {@link InputStream#markSupported is.markSupported()} returns true, * <code>is.mark(1024)</code> would be called. As of * {@link android.os.Build.VERSION_CODES#KITKAT}, this is no longer the case.</p> */ public static Bitmap decodeStream(InputStream is, Rect outPadding, Options opts) { // we don't throw in this case, thus allowing the caller to only check // the cache, and not force the image to be decoded. if (is == null) { return null; } Bitmap bm = null; Trace.traceBegin(Trace.TRACE_TAG_GRAPHICS, "decodeBitmap"); try { if (is instanceof AssetManager.AssetInputStream) { final long asset = ((AssetManager.AssetInputStream) is).getNativeAsset(); bm = nativeDecodeAsset(asset, outPadding, opts); } else { bm = decodeStreamInternal(is, outPadding, opts); } if (bm == null && opts != null && opts.inBitmap != null) { throw new IllegalArgumentException("Problem decoding into existing bitmap"); } setDensityFromOptions(bm, opts); } finally { Trace.traceEnd(Trace.TRACE_TAG_GRAPHICS); } return bm; }其中有两句代码:
Trace.traceBegin(Trace.TRACE_TAG_GRAPHICS, "decodeBitmap"); Trace.traceEnd(Trace.TRACE_TAG_GRAPHICS);很好奇,这个Trace是干嘛的?之前接触到有一个TraceView!TraceView 是 Android 平台配备一个很好的性能分析的工具。它可以通过图形化的方式让我们了解我们要跟踪的程序的性能,并且能具体到 method!
跟进源码瞧个究竟,看到这个代码的文件注释:
/** * Writes trace events to the system trace buffer. These trace events can be * collected and visualized using the Systrace tool. * * <p>This tracing mechanism is independent of the method tracing mechanism * offered by {@link Debug#startMethodTracing}. In particular, it enables * tracing of events that occur across multiple processes. * <p>For information about using the Systrace tool, read <a * href="{@docRoot}tools/debugging/systrace.html">Analyzing Display and Performance * with Systrace</a>. */翻译过来就是:
将跟踪事件写入系统跟踪缓冲区。 可以使用Systrace工具收集和可视化这些跟踪事件。
此跟踪机制独立于startMethodTracing()提供的方法跟踪机制。 特别地,它使得能够跟踪跨多个进程发生的事件。
有关使用Systrace工具的信息,请参阅使用Systrace分析显示和性能。
哈哈,出来一个东西—— Systrace。等我完了研究下这个Systrace.
接下来看着两个方法:
写入跟踪信息这标志着要追踪的代码已经开始运行。必须在后面调用traceEnd,并且使用相同的tag.
参数一:根据的标记tag; 参数二:在追踪路径中显示的方法名。
写入追踪信息标志着当前方法已经结束。必须和traceBegin成对的调用并且使用同一个tag.
参数:追踪tag和traceBegin传入的要一致。
至此为止,明白了图片解析里的这两句代码是干嘛的:
/* * Writes trace events to the kernel trace buffer. These trace events can be * collected using the “atrace” program for offline analysis. */
将这些追踪时间写入内部追踪缓存中。这些追踪事件可以被“atrace”程序收集起来,进行离线分析。
但是,再往里面走的话,发现了这东西竟然也走到了Native层:
private static native void nativeTraceBegin(long tag, String name); private static native void nativeTraceEnd(long tag);这两个方法是在哪儿呢?仔细看看了文件发现了有在各种tag上有两句注释:
// These tags must be kept in sync with system/core/include/cutils/trace.h. // They should also be added to frameworks/native/cmds/atrace/atrace.cpp.好吧,原来这东西到最后也给C++去做了!
那么问题了,我有什么理由不去好好学下C++,NDK 呢?