#include<cstdio>
#include<iostream>
#include<algorithm>
#include<queue>
#include<vector>
#include<stack>
using namespace std;
const int maxn=50;
struct Node
{
Node* lchild;
Node* rchild;
int data;
int layer;
};
int n;
int num=0;
int post[maxn],in[maxn];
vector<int> s;
stack<Node*> a;
Node* create(int inL,int inR,int postL,int postR)
{
if(postL>postR)
return NULL;
Node* root=new Node;
root->lchild=root->rchild=NULL;
root->data=post[postR];
root->layer=0;
int k;
for(k=inL;k<inR;k++)
{
if(in[k]==post[postR])
break;
}
int numleft=k-inL;
root->lchild=create(inL,k-1,postL,postL+numleft-1);
root->rchild=create(k+1,inR,postL+numleft,postR-1);
return root;
}
void levelorder(Node* root)
{
if(root==NULL)
return;
queue<Node*> q;
q.push(root);
while(!q.empty())
{
Node* top=q.front();
q.pop();
s.push_back(top->data);
if(top->layer%2!=0)
{
if(top->lchild!=NULL)
{
q.push(top->lchild);
top->lchild->layer=top->layer+1;
}
if(top->rchild!=NULL)
{
q.push(top->rchild);
top->rchild->layer=top->layer+1;
}
}
else
{
if(top->rchild!=NULL)
{
q.push(top->rchild);
top->rchild->layer=top->layer+1;
}
if(top->lchild!=NULL)
{
q.push(top->lchild);
top->lchild->layer=top->layer+1;
}
}
if(!q.empty()&&q.front()->layer!=top->layer)
{
while(!q.empty())
{
a.push(q.front());
q.pop();
}
while(!a.empty())
{
q.push(a.top());
a.pop();
}
}
}
}
int main()
{
cin>>n;
for(int i=0;i<n;i++)
{
cin>>in[i];
}
for(int i=0;i<n;i++)
{
cin>>post[i];
}
Node* root=create(0,n-1,0,n-1);
levelorder(root);
for(int i=0;i<n;i++)
{
if(i!=0) cout<<" ";
cout<<s[i];
}
system("pause");
return 0;
}
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