Linux C TCP Socket实现客户与服务器简单通信

    xiaoxiao2021-04-03  33

    在Linux平台下用C语言udp协议实现客户与服务器的简单通信与封装的实现

    一、服务器端

    1、新建CreateServer.c和CreateServer.h文件,服务器的创建代码在此实现,程序中封装了创建TcpSocket和UdpSocket服务器的方法,可直接调用函数创建服务器,客户端的业务则单独处理,方便了逻辑设计与代码移植。

    CreateServer.h代码如下:

    #ifndef CREATESERVER_H #define CREATESERVER_H int create_tcp_server(int); int create_udp_server(int); #endif // CREATESERVER_H 1234567

    CreateServer.c代码如下:

    #include <sys/types.h> #include <sys/socket.h> #include <arpa/inet.h> #define LISTEN_SIZE 20 int start_server(int port, int type){ //建立服务器套接字 int ss = socket(AF_INET, type, 0); if(ss < 0){ printf("create socket error\n"); return -1; } //设置服务器地址 struct sockaddr_in server_addr; //服务器地址结构 bzero(&server_addr, sizeof(struct sockaddr_in)); //清零 server_addr.sin_family = AF_INET; //协议族 server_addr.sin_addr.s_addr = htonl(INADDR_ANY); //ip地址 server_addr.sin_port = htons(port); //端口 //绑定地址结构到套接字描述符 if(bind(ss, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0){ printf("bind error\n"); return -1; } //TCP if(SOCK_STREAM == type){ //设置侦听 if(listen(ss, LISTEN_SIZE) < 0){ printf("listen error\n"); return -1; } printf("tcp server start\n"); } else printf("udp server start\n"); return ss; } int create_tcp_server(int port){ start_server(port, SOCK_STREAM); } int create_udp_server(int port){ start_server(port, SOCK_DGRAM); } 123456789101112131415161718192021222324252627282930313233343536373839404142434445

    main.c代码如下:

    #include <stdio.h> #include <pthread.h> #include <sys/types.h> #include <sys/socket.h> #include <arpa/inet.h> #define PORT 8888 #define BUFF_LEN 1024 int client_sock; void process_client(); int main(){ int ss = create_tcp_server(PORT); if(-1 == ss) exit(-1); while(1){ //接受客户端连接 socklen_t addrlen = sizeof(struct sockaddr); struct sockaddr_in client_addr; //客户端地址结构 client_sock = accept(ss, (struct sockaddr*)&client_addr, &addrlen); if(client_sock < 0){ printf("accept error\n"); } printf("accept success\n"); pthread_t pid; if(pthread_create(&pid, NULL, process_client, NULL) < 0){ printf("pthread_create error\n"); } } } //处理客户端 void process_client(){ int sc = client_sock; ssize_t size = 0; char buffer[BUFF_LEN]; while(1){ memset(buffer, 0, sizeof(BUFF_LEN)); size = read(sc, buffer, BUFF_LEN); if(size > 0){ printf("%s\n", buffer); write(sc, buffer, BUFF_LEN); } } } 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647

    二、客户端  客户端Socket.h和Socket.c封装了创建TcpSocket和UdpSocket的代码,可直接调用函数连接到服务器。

    Socket.h代码如下:

    #ifndef SOCKET_H #define SOCKET_H int connect_tcp(char*, int); int connect_udp(char*, int); #endif // SOCKET_H 12345

    Socket.c代码如下:

    #include <sys/types.h> #include <sys/socket.h> #include <arpa/inet.h> int connectsock(char* server_ip, int server_port, int type){ int sock_fd = socket(AF_INET, type, 0); if(-1 == sock_fd){ printf("create socket error\n"); return -1; } struct sockaddr_in server_addr; //设置服务器地址 bzero(&server_addr, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = htonl(INADDR_ANY); server_addr.sin_port = htons(server_port); inet_pton(AF_INET, server_ip, &server_addr.sin_addr); //连接服务器 if(-1 == connect(sock_fd, (struct sockaddr*)&server_addr, sizeof(struct sockaddr_in))){ printf("connect server error\n"); return -1; } printf("connect server success\n"); return sock_fd; } int connect_tcp(char* server_ip, int server_port){ return connectsock(server_ip, server_port, SOCK_STREAM); } int connect_udp(char* server_ip, int server_port){ return connectsock(server_ip, server_port, SOCK_DGRAM); } 1234567891011121314151617181920212223242526272829303132

    main.c代码如下:

    #include <stdio.h> #include <fcntl.h> #include <pthread.h> #define SERVER "127.0.0.1" #define PORT 8888 #define BUFF_SIZE 1024 int sock; //从服务器读取消息 void read_data_from_server(){ char buffer[BUFF_SIZE]; ssize_t size; while(1){ memset(buffer, 0, sizeof(buffer)); size = read(sock, buffer, BUFF_SIZE); if(size > 0) printf("%s\n", buffer); else if(-1 == size) printf("read error\n"); } } //向服务器发送消息 void write_data_to_server(){ char data[BUFF_SIZE]; while(1){ memset(data, 0, sizeof(data)); scanf("%s", data); if(-1 == write(sock, data, sizeof(data))) printf("write error\n"); } } int main(){ sock = connect_tcp(SERVER, PORT); if(-1 == sock) return -1; pthread_t pid; pthread_create(&pid, NULL, read_data_from_server, NULL); write_data_to_server(); close(sock); return 0; } 123456789101112131415161718192021222324252627282930313233343536373839404142434445

    源码下载地址:  https://github.com/Wushaoling/Linux-C-Socket/tree/master/TCP/TCP简单数据发送

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