【CEGUI】CEGUI入门篇之注入输入事件(五)

    xiaoxiao2021-04-03  29

    CEGUI中的事件通过CEGUI::InjectedInputReceiver处理,需要从外部注入输入事件,具体包括如下几个函数:

    bool InjectedInputReceiver::injectMouseMove( float delta_x, float delta_y ); bool InjectedInputReceiver::injectMousePosition( float x_pos, float y_pos ); bool InjectedInputReceiver::injectMouseLeaves( void ); bool InjectedInputReceiver::injectMouseButtonDown( MouseButton button ); bool InjectedInputReceiver::injectMouseButtonUp( MouseButton button ); bool InjectedInputReceiver::injectKeyDown( Key::Scan scan_code ); bool InjectedInputReceiver::injectKeyUp( Key::Scan scan_code ); bool InjectedInputReceiver::injectChar( utf32 code_point ); bool InjectedInputReceiver::injectMouseWheelChange( float delta ); bool InjectedInputReceiver::injectTimePulse( float timeElapsed ); bool InjectedInputReceiver::injectMouseButtonClick( MouseButton button ); bool InjectedInputReceiver::injectMouseButtonDoubleClick( MouseButton button ); bool InjectedInputReceiver::injectMouseButtonTripleClick( MouseButton button );

    注入输入事件时通过GUIContext(继承自InjectedInputReceiver)实现,获取GUIContext的方法如下:

    CEGUI::GUIContext& context = CEGUI::System::getSingleton().getDefaultGUIContext();

    详细用法可参照http://static.cegui.org.uk/docs/0.8.7/input_tutorial.html

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